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Character Build: The Combustion Golem

Tags: #Character Build Juggernaut  #Character Build Elementalist  #Character Build Enchanter  #Race:Breton  #Rank:Mythic  #Hall of Fame Build 
  • Member
    October 13, 2013

    Not every mage is born equal.

    Before he became the unparalleled avatar of destruction and chaos he is today, the Golem was Tamriel's most pathetic wizard. For a Breton, the human race most attuned to magic, to be such a mediocre spellcaster was an irony not lost on his tormentors. Just about the only thing he could cast with any reliability during his magical tuition was fire - and even then for not very long. "A single spell does not make a mage," were the words of his master, and so he fled to Skyrim with mockery still ringing in his ears.

    After a few mishaps including getting caught in an Imperial ambush, he finally made it to the ancestral homeland of the Nords. It was there that he found his skill in Enchanting, and there that he created a magical suit that would make up for his shortcomings in magic. A masterpiece of magical engineering, it gave him a virtually limitless magicka pool - but only while casting spells from the Destruction school.

    Which was just fine for the Golem. Although he can still only cast Fire-based spells, his armor allows him to create towering infernos, raging flames and blazing carnage not even Shalidor himself could match. And with his armor complete, he's going to leave a fiery trail of devastation wherever he walks...

    THE COMBUSTION GOLEM

    Just another typical Morndas

    The Build

    The Combustion Golem, I have to admit, is the most insanely overpowered character I've made. However, be warned - creating the Combustion Golem is a difficult and tedious process and is not recommended for everyone. Becoming a Combustion Golem requires a seasoned player and an intimate knowledge of Skyrim.

    Luckily, once the build is complete, you will have become a god. An insanely high health pool that regenerates faster than normal, an inexhaustible supply of spells, and an overall 73% resistance to frost, shock and flame. And all this at the mere level of 30.

    Race: Breton. It's not necessary, but this way you get that beautiful 73% magic resistance.

    Standing Stone: Lord

    Major Skills: Enchanting, Destruction, Heavy Armor

    Minor Skills: Punching things to death

    Spells: Flames, Wall of Flames, Firebolt, Fireball, Incinerate, Fire Storm, Fire Rune, Flame Cloak... you get the gist.

    Weapons: Hah, only weaklings use weapons.

    Stat Placement: 0/10/0 - you are going to be impossible to kill.

    Level 30 Perks

    The Armor

    Becoming the Golem

    Most of your playthrough up until the build is complete will revolve around getting the necessary skills and enchantments to create the Phlogiston Armor. As I said before, this build is recommended for advanced players who have the necessary skills to delve into dangerous dungeons with nary but a Flame spell at their side.

    Once you become the Golem, however, your battles will become laughable easy. But up until then, you will need a reliable follower who can help dispatch your enemies once your pitiful magicka pool has run out.

    Upon starting the game, I recommend doing Azura's Shrine quest and the Heart of Dibella, to unlock the Black Star and a master Enchantment trainer. This is because Enchantment is the most important skill you will need to get to 100 before the others.

    From then on, venture into Halldir's Cairn to get Halldir's Staff. In battles, use it to Soul Trap your enemies instead of learning the spell, because we don't want to level up Conjuration. Remember, the Golem is not allowed to use non-Fire based spells unless it is necessary. A neat trick to get your Enchantment up quickly is to Soul Trap your enemies using the Staff, kill them with Flames, then recharge the Staff with the Black Star. If you keep doing this repeatedly, your Enchantment should rocket up to Master level in no time.

    In the meantime, wear full Heavy Armor for all your battles, and take on regular mercenary work for the local Jarls. I suggest Uthgerd the Unbroken for your companion, as you will be borrowing her armor from her anyway later on. By which I mean killing her and leaving her naked corpse in a ditch.

    Once you reach level 18, take Uthgerd's steel plate armor. Then, travel to Mor Khazgur to buy a Steel Plate Helmet from Shuftharz. If you don't feel like travelling to an Orc Stronghold or killing your only friend in cold blood, you can keep taking on mercenary work in the hopes of discovering a full set of Steel Plate armor on a bandit.

    While travelling to these camps and wiping them clean of bandits, you should always be on the lookout for items with the following enchantments: Frost Resistance, Fire Resistance, Shock Resistance, Health Regeneration, Fortify Destruction, Fortify Heavy Armor, and Waterbreathing. You can get Fortify Unarmed by going to the Ratway in Riften, and taking them off Gian the Fist. Only Fortify Destruction is necessary for this build, but the rest are recommended if you want the perfect suit. I suggest travelling regularly to Radiant Raiment or other such stores as they often have enchanted items for sale.

    Once you have reached Master Enchantment level and obtained all the enchantments you can feel bothered to find, go to the nearest Enchanting table and create the Phlogiston Armor. From then on, it's simply a matter of levelling up your Heavy Armor and Destruction until you reach level 30.

    Playing the Golem

    The following moves are highly advanced techniques unique to the Combustion Golem:

    Set it on fire

    Description: You set your enemy on fire. The Combustion Golem's signature move, and some would say, his only move.

    Punch it in the face


    Description: You punch your enemy in the face. The Combustion Golem's fallback move when he meets an enemy resistant to fire magic, or when he's just plain bored of setting things on fire. Works well on Fire Atronachs, who are immune to your usual spells.

    End Notes

    It may seem to you that the Combustion Golem is simply a one-trick pony. You're half right. But the Combustion Golem isn't just a one-trick pony, he's a rampaging one-trick stallion. He's so damn good at his only trick that he turns it into an art. It takes a surprising amount of strategy to play the Golem. Which is to say, none at all. Virtually immune to damage and a master of dishing it out, there isn't a single enemy in Skyrim that can stand up to his tried-and-trusted method of fire and fist.

    The Ebony Warrior? If you have a PC and you spawn him, the Combustion Golem can defeat him without breaking a sweat. At level 30. Bear in mind that the Ebony Warrior only appears in Skyrim at Level 80.

    Your primary spell as the Golem will be Incinerate. Stagger locking your enemies with the spell until they die is a piece of cake, with your inexhaustible supply of magic. Another useful technique is surrounding yourself with your enemies and launching Fire Storm. You have an incredibly high health pool, so even seven bandits whaling at you at once should only dent your health bar.

    Finally, to conclude this build, just remember - if all else fails, punch it in the face.

     

     

     

     

  • Member
    October 13, 2013

    LOL! Simple and Fun... Can't ask for anything else!

  • Member
    October 13, 2013
    Wow, all I can say is wow. I don't know if this is good or bad but seriously that is unbelievable!!!!!!
  • October 13, 2013

    Why? Why do I find myself liking this simple creature so much? I've just read it word for word and honestly really enjoyed it, even the backstory...

    "The following moves are highly advanced techniques unique to the Combustion Golem"

    It's just so tongue in cheek! I love it...

  • October 13, 2013
    Simple, effective and fun! What a person with restartitis would crave for :P
  • October 13, 2013
    A person like me :P
  • Member
    October 13, 2013

    I was skeptical about the idea at first, but the build is excellently presented and written, and the concept seems quite entertaining too. A well-deserved +1.

  • October 13, 2013
    The "special moves" section amused me.
  • Member
    October 13, 2013

    "Tongue in cheek" was the exact phrase i was looking for!

  • Member
    October 13, 2013
    Tgis character is absolutely ridiculous (in a good way), and although I doubt I'm gonna play it, I have to give it a big +1!