Hi All,
Given the recent feedback and attention to this build, I have updated it with some additional special abilities to enhance playstyle and paid some detailed attention to the presentation overall:
Build Update: Added Skills
Burning Blood Bath - A move useful for situations where you have the follower tanking. Useful set up after Arniel's shade's timer is over. Take care that only 1 flaming familiar is summoned and detonated, else the existing mistman summon will be lost as well.
Life Ban Incantation - A move that incorporates the Drain Vitality Thu'um. Useful as an opening attack and to be used whenever off CD. This is combined with the soul trap spell for the ultimate, essence stealing combo.
Ward of Blood - An added defense move that allows the hemomancer to increase his Armor rating and absorb spell damage, using his blood as a source for magicka replenishment, Can be used in the interim period if targetted by spell or melee enemies. Only switch to sanguine mist when you cannot shake em off your tail.
Presentation update:
Ritual of Bloodlust - Now comes with a notification, indicating it might not work for some. Advice moving forward is given for manual switch to maintain the effect of RoN.
That's it for now guys. I hope you guys continue to have fun with this build! Also, i would like to know what you guys think about making this as a standalone on legendary... (ie: would you guys like to see this build tank mobs on legendary with a shiled, ala shield mage style?)
If the consensus is strong enough, I would be including such a mode in this build after play testing it for some time. Let me know what you think.
Thanks and have fun!
Hi All,
Given the recent feedback and attention to this build, I have updated it with some additional special abilities to enhance playstyle and paid some detailed attention to the presentation overall:
Build Update: Added Skills
Burning Blood Bath - A move useful for situations where you have the follower tanking. Useful set up after Arniel's shade's timer is over. Take care that only 1 flaming familiar is summoned and detonated, else the existing mistman summon will be lost as well.
Life Ban Incantation - A move that incorporates the Drain Vitality Thu'um. Useful as an opening attack and to be used whenever off CD. This is combined with the soul trap spell for the ultimate, essence stealing combo.
Ward of Blood - An added defense move that allows the hemomancer to increase his Armor rating and absorb spell damage, using his blood as a source for magicka replenishment, Can be used in the interim period if targetted by spell or melee enemies. Only switch to sanguine mist when you cannot shake em off your tail.
Presentation update:
Ritual of Bloodlust - Now comes with a notification, indicating it might not work for some. Advice moving forward is given for manual switch to maintain the effect of RoN.
That's it for now guys. I hope you guys continue to have fun with this build! Also, i would like to know what you guys think about making this as a standalone on legendary... (ie: would you guys like to see this build tank mobs on legendary with a shiled, ala shield mage style?)
If the consensus is strong enough, I would be including such a mode in this build after play testing it for some time. Let me know what you think.
Thanks and have fun!