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Character Build: Mother Superior

Tags: #Character Build Healer  #Race:Imperial  #Rank:Exemplar 
  • Nao likes this
  • Member
    August 4, 2013

    Overview: I created this build to try using an elderly character that the people of Skyrim would be shocked that she she was Dragonborn. Being an elderly woman she relies on her companions, and keeps them in fighting shape with her immense healing powers. But don't let her fool you, she is more than capable of taking care of herself wielding the holy Dawnbreaker or her Soul Sword.

     

    Background: You are the elderly Mother Superior of High Rock a wise nun and powerful healer. In your younger years, you volunteered to learn how to be a nurse and alchemist during times of strife. It was then you learned of how easy the art of Healing came to you. Later in life, while you are on your way home from a pilgrimage to Cyrodiil you decide to make one final stop to the Skyrim town of Riften to pray at the Temple of Mara. Upon entering the Skyrim border,the Mother Superior is arrested by Imperial Soldiers and imprisoned for no apparent reason. Her sentence is swift and she is to be placed into an Imperial jail to await execution. Little do the Imperial's know is  this old woman is considered Holy figure by her people and has the power from the Divines to back it up. She calmly accepts her sentence having faith that the Divines will  soon intervene.

    Combat/Roleplay:Mother Superior mostly relies on her follower to protect her from her enemies. Start combat by casting a flesh spell, and then  she heals her followers wounds and makes sure they are fit for battle. She isn't entirely helpless, when needed she wields her Dawnbreaker to protect herself from harm. She also has access to a Soul Sword when she condenses her Spiritual Energy. The Mother Superior abhors the undead and is merciless to Vampires and other undead creatures, unleashing a barrage of Holy power to purify their souls. She pairs well with a melee fighter as they deflect the attention off of her. Personality wise, she is a virtuous woman. She never kills or commits a crime unless her life is in grave danger. The only Daedra she associates herself with are Meridia and Azura as she see the rest as completely evil.  She takes her time to pray at Shines of Mara, and visits the shrines of Azura, and Meridia. The Mother Superior is  kind to the poor providing them with a Septim and will adopt a child to pass on her work to.

     

    Race:Breton, as they are the shortest and have natural wrinkles. Also they seem to have the best elderly looking characters.  Playing as a woman is a must hence her title "Mother Superior" The racial ability  of the Breton to absorb magika coupled by her magical resistance she will receive from Alteration work very well together.

    Stone: The Mage Stone is a must for early levels helping you level up your magical skills quickly. The lord stone for late game is really useful. 

    When stacked with other abilities, this stone can potentially help towards building a 85% resistance to magic (the maximum allowable without console commands or exploits). This stone is very useful for people who want to  have maximum amount of  Magic resistance.

     

    • Breton racial bonus (25%)
    • Agent of Mara ability (15%)
    • Three points in the Magic Resistance perk in the Alteration tree (30%)
    • The Lord Stone (25%)

     

    Stat Distribution: A distibution of 8:2:0 

    Being an elderly woman naturally her health would be low but her magika is through the roof. She will spend  most of her time casting healing spells , flesh spells, banishing demons, and bringing back wayward souls from the dead for redemption.

    Major Skills:

    Restoration: Mother Superior's main skill.  She's one of the most powerful healers in all of Tamriel. Her healing abilities can bridge the gap to the undead, though she abhors them. She also calls upon a holy light to vanquish any  hostile undead.

    Novice-Master Restoration, Dual Cast

    Recovery 2/2, Respite, Regeneration

    Necromage, Ward Absorb, Avoid Death

     

    Alteration: Since she is unarmored  character and will be in her Habit. In the later levels of the game, she will barely take any damage from magic attacks. For earlier levels before your enchanting is high enough traditional mage clothes are recommended.

    Novice-Expert, Dual Cast

    Mage Armor 3/3, Magic Resist 3/3

    Stability, Atronarch

    Conjuration: Mother Superior has been trusted by the Divines to be a soul weaver, she uses a special type of Holy power received by them  to revive a soul for a chance at redemption before their voyage into the afterlife. Though many citizens in Tamriel consider this a dark art, The Divine's granted her a special type for it  only to be used on a soul that once had a chance at eternal salvation but lost their way.The Divines also gave her this power  to show that they have mercy and forgiveness for all beings. She will also uses this power  for banishing  foul demons and Daedra back to realms of Oblivion. The Mother Superior can also condense some of her Spiritual Energies into the form of a Sword she she can protect herself for harm and send Daedra back to Oblivion.

    Novice-Master

    Necromancy, Twin Souls, Dark Souls

    Soul Steal, Oblivion Binding

    Enchanting: This is for enchanting your Habit and weapons and armor for your follower.

    Enchanter 5/5 Insightful, Corpus, and Extra Effect

    Alchemy: As a young woman, the Mother Superior got her start in healing by being an alchemist while learning Restoration. She would heal the sick and cure the wounded during wartime. She soon become well known throughout High Rock for her healing. This is used for making healing potions and potions that cure diseases. Also for the making fortify enchanting potions to make your enchantments stronger.

    Alchemist 5/5, Physician, Benefactor

    One Handed: She isn't just some helpless old lady. She needed to learn to protect herself during her younger years while healing the sick and injured during war. This is for when your backs to the wall and you have to rely on the Dawnbreaker or your Spiritual Sword.

    Armsman 5/5

     

    Spells:

    Restoration:

    "My power shall become a shining beacon, that will bestow healing upon your broken wings.... Cure!" 

    (Healing, Fast Healing, Close Wounds, Grand Healing, Healing Hands, Heal Other, Necromatic Healing). 

     

     

     

     

    "Divine's cast thy purifying light upon these corrupt souls... Light of Judgement!"

    (Sunfire, Stendarr's Aura , Bane of the Undead, and Vampires Bane, Turn Lesser Undead, Turn Undead, Turn Greater Undead, Repel Lesser undead, Repel Undead.) 

     

     

    "Come forth O illumination of life... Guardian Circle!"

    (Circle of Protection, Guardian Circle) 

     

     

     

     

    "Just because I know how to cure all poisons doesn't mean I can't make one."

    Poison Rune (Use your knowledge of Medicinal Properties and create a Poison to protect yourself from those resistant to your Holy Power.)

     

     

     

     

    Alteration:

    "Unyielding aegis... Barrier!"

    (Oak,Stone,Iron,Ebony: Flesh spells to cast on yourself for defense)

     

    "Strike them down with the fear of the Divines..Paralyze!"

    Use this for crowd control purposes if you are getting overwhelmed. (Paralyze, Ash Shell)

     

     

     

    Conjuration:

    "Bring back this soul from Purgatory.. Resurrect!"

    (Raise zombie, Reanimate Corpse, Revenant, Dread Zombie, Dead Thrall)

     

     

     

    "From the land of the living, I banish the to the realms of Oblivion... Banishment!"

    (Banish Daedra, Expel Daedra) Banish these impure souls back to Oblivion with your Holy Power

     

    "Been a while since I had to used this..Soul Sword!"

    Condense your Spiritual Energy into a physical form for protection. At later levels it will weave wayward souls into soul gems.

    (Bound Sword)

     

     

    Equipment: Until your enchanting is at 100 and you have the max 37%  Fortify Enchanting potions, wear standard mage clothing and gear. Your enchantments should focus on Restoration fortification and magika regeneration.

    Head:

    Nun's Habit (Vampire Hood): Fortify Restoration, and Fortify Magika Regen

    Acquired only by siding with the Dawnguard in the mission  A Jarl's Justice

    Torso:

    Nun's  Dress (:Mourner's Clothers or Vampire Robes) Fortify Restoration and Fortify Health

    Mourner Clothes can be found at Raident Raiment and the Vampire robes can be found on some Vampires throughout the Dawnguard questline.

    Hands:

    Black Gloves (Vampire Gloves): Fortify Magika, and Fortify One-handed

    Found only by siding with the Dawnguard in the Mission A Jarl's Justice

    Feet:

    Black Boots(Vampire Boots): Fortify One-hand, and Resist Fire

    Not to be confused with the Vampires Boots that offer  light armor, these are the clothing version. They can found only by siding with the Dawnguard in the mission A Jarl's Justice.

    Neck: Fortify Restoration, and Fortify Magika

    Amulet of Mara or Talos as the resemble a Cross the most or a Silver Necklace that has been enchanted.

    Ring: Fortify Restoration and Fortify Magika Regen

    Any Silver ring that has been enchanted.

     

    Key Shouts: Unrelenting Force for Crowd Control, and Become Ethereal for safety reasons.

    Recommended Quests:

    Book of Love: The main reason for being in Skyrim was to pray at the Temple of Mara in Riften. Help the temple and it grants you the blessing of Agent of Mara that give you 15% magic resistance permanently.

    Frostflow Abyss: Help lay the remains of a slain man at the Lighthouse. Grants you a permanent 10% boost to your healing powers.

    Dawnguard: This is a no brainer. Join their league and gain access to their powerful sun spells, and destroy the vampire threat that plagues Skyrim.

    College of Winterhold: For Higher level spells, no other real roleplay purpose beyond that. 

    The Break of Dawn: Help bring Meridia's cleansing light to Skyrim and be rewarded with the Dawnbreaker.

    The Heart Of Dibella: Help the temple of Dibella retrieve the new Sibyl and receive the blessing of Dibella. This will grant Mother Superior a permanent boost in damage done to the opposite sex. This is useful as most enemies in Skyrim are male.

     

  • Member
    August 4, 2013
    This should be titled "Character Build: Mother Superior". The race is called Breton, not Brenton. Also, putting everything in bold in unattractive.
  • Member
    August 4, 2013

    Necromancy/ Conjuration is considered dark magic in skyrim and is in no way "holy" besides for the spell "banish daedra"

  • Member
    August 4, 2013

    Fixed and updated the Conjuration description

  • Member
    August 4, 2013

    Thank you very much :) I tried really hard. Plus I really love playing this build

  • Member
    August 4, 2013
    I really like this idea. Good job dude. Like Ben said especially for a first build. I have my qualms with the presentation and all but that is just my personal preference. Overall I love the concept though.
  • Member
    August 4, 2013

    I shall add a screenshot as soon as I can

  • Member
    August 4, 2013

    I really like this build. Sure, presentation isn't the best, but I LOVE this idea, and am probably going to play a male version of this.

  • Member
    August 5, 2013

    I never thought of a male version :p Maybe you could use the Temple Priest set from Raven Rock instead

  • February 1, 2014

    I won't read this as long as this music is running.