Skyrim Character Building » Discussions


Character Building: The Arcane Beast Master

Tags: #Character Build Mage  #Character Build No Crafting  #Character Build Werewolf  #Rank:Recognized 
  • Member
    April 23, 2013

    I have been playing skyrim for a while now. The one issue I have had was playing a character through. All of these characters seem to feel the same. This made me stumble on this site, after a while I decided I would make my own build. I present to you...

    ~THE ARCANE BEAST-MASTER~

    Race: Your choice (however I went with the Imperial because they look the best in my opinion)

    Standing Stone: Lord Stone (50 pts to armor rating, 25% Magic resistance) *in the beginning you can use the Mage stone, however I hate how fast you level up with it.

    This build is based off of many aspects. The main form of attack is using conjured beast and your werewolf ability gained from living with the beast that roam the wilds of skyrim. However you will also be using staffs as well as destruction because of your innate ability to tap the powers of cold and heat. To top it all off you will be proficient in Alteration to cast your skin spells to protect yourself while in werewolf form. This means no armor guys and gals.

    *Note* I know people love using enchanting and you can use it in this build if you would like, however I feel that when i start using it it makes me to OP and the game gets boring.

    Level up points: 2:1:0

    You will not be needing stamina because you can run pretty far with your stamina because of wearing clothing. Also you will be traveling a lot in werewolf form which is the fastest way to travel in the game (besides fast traveling lol). The Magic will be for when you use your conjuration spells and destruction. The reason for only a little bit of health is because your going to only fight up close in werewolf form and they get a hefty health boost.

    Major Skills:

    Conjuration-Destruction-Alteration

    Minor Skills:

    Illusion-One Handed

     (The flaming familiar one of your main attacks)

    Items/spells/powers you will want to get and why:

    Ring Of Hircine- Being able to transform more than once a day? I think this item speaks for itself, considering you will want to max out your werewolf perks so that you can be as strong as possible in battle.

    Flaming Familiar- This spell is not super strong, however that doesn't matter calling on the flaming souls of dead wolves is nothing to shrug off.

    Werewolf Rings(DB)- These rings give your character tons of benefits when entering beast form. These will make or break your fights with strong enemies.

    Savos Aren Amulet- You can never have to much magic and this will only help.

    Arch Mages Robes- These robes give you a great boost towards magic, and I like the look of them because they have that animal hide look.

    Wabbajack- This is such a fun item in the game, it makes people become animals which shows how strong of a mastery you have over beast.

    Conjure Were-bear(DB)- this is just another beast that you can conjure to fight for you.

    Companions Insight(DB)- this will make it so your attacks will not hurt your followers, this will come in handy when your spamming your special attacks.

    Dragonborn Flame(DB)- this will power your fire breath and release a wrym to fight for you.

     

    Followers: (Now this is where this build shines) your followers are going to be dishing out damage while you sling your spells.

    Barbas- Barbas is not really a follower, however you can not finish his quest and get an invincible dog partner who talks. Not to mention he doesn't count towards your follower number. 

    Bran or Sceolang(DG)- these are the two husky dogs that are in dawnguard, after selecting one of them you can have two dogs following you.

    Armored Troll(DG)- These is a different feel then one of the dogs, they are very strong and a good partner.

    *Note* you can also bring along a human follower, but I would try to find someone that is a beast race so it adds to the RPG feel.

                                               

    (Fighting a dragon as a werewolf will be a synch)

    SPECIAL ATTACKS:

    LIQUID FIRE- Flame wall + Frost wall- This is the power of combining two opposite elements to make boiling water that rips the flesh from your enemies.

    HEART OF THE FLAMING WOLF- Conjure Flaming familiar + Fire Ball- This combination effect will stun the enemies with a fire ball explosion, then the flaming wolf will finish off the target by biting on and exploding to take them to the void.

    FLAMING TRIPLETS- 2 Flame Atronach+ Fire Breath + Dragonborn Flame- The power of your shout melts the first enemy to liquid while a fire wrym spawns to fight with her sisters.

    TWIN BROTHERS- 2 Frost Atronach + Ice Form + Ice Storm- Summon your brothers of ice to do you bidding while freezing the strongest foe. Then sit back and Ice Storm your foes.

    POWER OF THE WOLF- (Any) Mage Armor + Slow Time + Werewolf form- The power of the wolf make time seem to slow, but in actuality you are moving faster than your enemies. Move and strike fast with your extra armor.

    ULTIMATE POWER!!!!!!!

    CALL OF THE WILD- Two Dog Followers + Mage Armor + Werewolf form + Totem of Brotherhood- This is summoning all the powers of the wild, You will be in werewolf form, with your two werewolf brothers. The were-bear will be fighting as well. To top it all of Barbas and your other beast follower will be fighting as well. This is your very own army.

     

    This is my first build so any ideas would be awesome.

  • April 23, 2013
    You aren't allowed to like your own builds -__-
  • Member
    April 23, 2013

    hahaha my bad I just love it so much ok.

  • April 23, 2013
    We all do hehe
  • Kaz
    Member
    April 27, 2013

    this is a good idea +1

    by the way conjure werebear won't work for call of the wild because werewolf form kills all summons so this makes me wonder if it's play tested fully

  • Member
    April 27, 2013

    thats the only thing i haven't done good to know man thanks.

  • April 27, 2013
    I'm sure werebear doesn't work that way. I used it with werewolf form and wrecked havoc in Whiterun. My guess is that if you have call of brotherhood it may eliminate werebear, but not transforming.
  • Kaz
    Member
    April 27, 2013

    maybe it's different because it's not technically a summon because all undead and summons die but I would think it would die too because the spectral assassin dies. I just want to say agin that this should have more likes such a good idea. I have nothing better to do so i'm going to help you polish this up. Also you may want to add 2 more character build tags and some regular tags

  • Kaz
    Member
    April 27, 2013

    I really can't find much to make this better. Perhaps you could use the glitch with the ring of namira during ill met by moonlight to feed like an animal

  • Member
    April 27, 2013
    I tried the glitch I think they patched it.