Skyrim Character Building » Discussions


Character Build: The Omni-Planar Assassin

Tags: #Character Build Illusionist  #Character Build Nightblade  #Character Build Assassin  #Race:Dunmer  #Rank:Legendary 
  • Member
    March 26, 2013

    I like it! Can I suggest maybe utilising Parthanaax's eternal spirt meditation, since it heals you while you're erethal. Or just ignore me. It's already awesome.

  • Member
    March 26, 2013

    I agree with EasilyRemember. It is a good start but it also has a lot of "fluff". Try to go into more detail overall and explain more. It is a very good start with good presentation, but it needs work. +1

  • Member
    March 26, 2013

    Ulyssess, thanks I'll add it, I forgot about that little charm  thanks.

  • Member
    March 26, 2013

    I updated it and added the shout meditation Feim that you reminded me of. Thanks Ulysses

  • Member
    March 27, 2013

    No worries! I think the meditations are easily forgotten about. But once again, awesome build, I'm going to play it with a vamp. 

  • Member
    March 27, 2013

    Thanks, that first sentence was f**ckin' hilarious

     

  • Member
    March 27, 2013

    Or at least break the pictures up. You got 5 in a row that kind of show the build and how it works but you need more text or just take them out. Also the armor thing kind of gets me. You use a combination of both Light and heavy armor but take everything in light armor and nothing in heavy. Go for the juggernaut (5/5) and the agile defender (5/5). Also, take out the two in enchanting and put one into juggernaut, and the other maybe in stealth (4/5). having 2/5 enchanter just seems like a waste.

    Now for the good things: I love your armor choice. the ebony mail and nightingale hood look is amazing. I also absolutely love the use of Ghostblades; i have seen very few builds that use those. The build in general kind of reminds me of the Nazgul from LOTR. The backstory is great and the idea of being in the soul cairn usually is very interesting. Overall you get a +1!

  • Member
    March 27, 2013

    Thanks! You mentioned the similarity with the Nazgul from LOTR, which is probably why lulu liked it! one of her builds was a Nazgul...

    Yeah, I might break up the pictures with a bit more text. Thanks Carter.

  • Member
    March 27, 2013

    I broke up the pictures with more text and removed the useless Soul Cairn one like you suggested Ben.

    Thanks Ben and Carter

  • Member
    March 27, 2013

    I think you've definitely made some noticeable improvements since my last reply.  One quick note: just FYI, it is possible to get much higher than 150% health regen.  Food, alchemy, self-made enchantments, Fortify Restoration potions, etc.  You say 150% is the max next to the "Ring of Revival" in the Equipment section.

    Now, I still have some constructive criticism to offer, for whatever it's worth.  I agree with Ben, I think you could do to remove two or three of the images.  I'd probably drop the last banner that just says "Ethereal Assassin" since it serves no purpose, it doesn't really match the rest of the write-up aesthetic, and it's not even the correct name of the build.  Same goes for the skeleton above the attribute spread, near the top; it seems a bit out of place, and it just takes up screen real estate.  I'd also probably axe one of the last two images in that big clump of screenshots, as they both show the exact same thing: a crouching ethereal assassin outside of combat in the overworld.

    I also strongly suggest un-centering the text, at the very least for a day or two to see how it looks.  Additionally, try getting rid of some of the bold/italic/underline.  When you use them sparingly (e.g., only in headers, or to draw attention to truly important information) it presents a cleaner aesthetic, and it gives them more literary weight.  Same goes for colors.  Consider getting rid of a lot of the text coloring, and only using it in a few special spots to draw attention to the really important stuff.  This is the kind of stuff I meant when I used the word "fluff" in my last reply.

    I feel like you could also stand to drop the "Recommended and Optional Quests" section.  Usually, when builds have a section like that, I feel it should only be limited to truly essential quests (e.g., Ansilvund, to acquire the Ghostblade; and Boethiah's Calling, for the Ebony Mail).  Right now, you have about 15% of the quests in the game, which is just overkill, especially when they're all centered, colored, bold, underlined, and italicized.

    The general rule of thumb is: less is more.  Look at category 80 builds: while they are interesting and well formatted, none of them go over the top with colors and other text formatting.  Most are very minimal, and the exceptions are still very clean and consistent.  Unless you're someone like Narm, who just has an exceptional eye for design/formatting, it's really best to keep it super simple.  It will look better, be more readable, and interest more readers.  Just my two cents, buddy.  Take it for what it's worth.