Priestess of Mara
I created this build to try my hand at a (nearly) pacifist character. I wanted to use some of the skills that I hadn’t used on previous characters. The Priestess of Mara is, in short, a healer. She relies on a follower, who is most likely her spouse, to kill her enemies. As a priestess she is calm and virtuous, and is disgusted by the undead. She uses the powers of Mara to provide support to her loved one, and sometimes she uses daggers to finish battle quicker.
Race: I used an Imperial for the Restoration bonus but really any of the races would work. I also used a female character because I felt that a woman would fit the build better but a Priest of Mara would work as well.
Stone: The Mage Stone is nice to start with and the Atronach Stone adds a bit of magicka and spell absorption for later on. The slower magicka regeneration is easy to overcome with enchantments.
Stat Distribution: A ratio of 7:3:0 for Magicka:Health:Stamina gives the Priestess lots of casting time and she doesn’t really need a large Health pool because she won’t be taking many hits. At level 51 this ratio gives the Priestess 450 Magicka and 250 Health.
Major Skills:
Minor Skills:
Shouts:
Perks: These are the perks that I have at level 51 (50 perks)
Novice-Master Restoration
Recovery 2/2
Necromage
Regeneration
Novice/Expert Alteration
Mage Armor 3/3
Stability
Enchanter 5/5
Insightful Enchanter
Corpus Enchanter
Extra Effect
Alchemist 5/5
Physician
Benefactor
Poisoner
Concentrated Poison
Green Thumb
Armsman 5/5
Haggling 5/5
Allure
Merchant
Investor
Fence
Master Trader
Equipment:
Head: Mara’s Diadem (any circlet)
Fortify Restoration/Fortify Alteration
Body: Mara’s Body (monk robes)
Fortify Restoration/Fortify Alteration
Gloves: Mara’s Fingers (any non-armor cloves)
Fortify Magicka/Fortify One Handed
Feet: Mara’s Toes (any non-armor boots)
Resist Fire/Resist Frost
Amulet: Mara’s Heart
Resist Magic/Fortify Restoration
Ring: Mara’s Blood
Fortify Magicka Regeneration/Fortify Alteration
Daggers: The Priestess has a few different daggers for different enemies.
Vs Undead: Mara’s Righteousness (Ebony Dagger)
Turn Undead/Fire Damage
Vs Mages: Mara’s Vigilance (Glass Dagger)
Absorb Magicka/Damage Magicka
Vs Everyone else: Mara’s Piousness (Daedric Dagger)
Absorb Magicka/Absorb Health
For crowd-control: Mara’s Focus (Elven Dagger)
Paralyze/Banish
Spells:
Healing, Fast Healing, Close Wounds
Healing Hands, Heal Other
Grand Healing
Turn Lesser Undead, Turn Undead, Turn Greater Undead
Repel Lesser Undead, Repel Undead
Circle of Protection
Sun Fire, Vampire’s Bane
Stendarr’s Aura
Bane of the Undead
Guardian Circle
Oakflesh, Stoneflesh, Ironflesh, Ebonyflesh
Paralyze
In Combat: The Priestess of Mara hides behind her follower. She provides healing spells to keep her companion from dying. She starts the battle by casting an armor spell and immediately equipping a heal other spell in her left hand and a self heal in her right hand. She also checks how many enemies she’s facing and if needed uses either Unrelenting Force, Ice Form, or Mara’s Focus to take away any number advantage. Then she keeps her and her companions health from falling too far. If the Priestess herself is not in immediate danger, she will use one of her daggers in her right hand and a heal other spell in her left hand. If she is by herself, she uses a poisoned Dawnbreaker in her right hand and a spell in her left.
Roleplaying: The Priestess of Mara is a righteous character who uses her companions to fight her enemies. She only accepts quests that follow her benevolent nature. She doesn’t do anything that would be considered amoral and she prays at a shrine of Mara every chance she gets. I chose to purchase Honeyside in Riften because it is so close to the Chapel of Mara. She also does not consort with the Daedra with the exception of Meridia because they both despise the undead.
Recommended Quests:
Priestess of Mara
I created this build to try my hand at a (nearly) pacifist character. I wanted to use some of the skills that I hadn’t used on previous characters. The Priestess of Mara is, in short, a healer. She relies on a follower, who is most likely her spouse, to kill her enemies. As a priestess she is calm and virtuous, and is disgusted by the undead. She uses the powers of Mara to provide support to her loved one, and sometimes she uses daggers to finish battle quicker.
Race: I used an Imperial for the Restoration bonus but really any of the races would work. I also used a female character because I felt that a woman would fit the build better but a Priest of Mara would work as well.
Stone: The Mage Stone is nice to start with and the Atronach Stone adds a bit of magicka and spell absorption for later on. The slower magicka regeneration is easy to overcome with enchantments.
Stat Distribution: A ratio of 7:3:0 for Magicka:Health:Stamina gives the Priestess lots of casting time and she doesn’t really need a large Health pool because she won’t be taking many hits. At level 51 this ratio gives the Priestess 450 Magicka and 250 Health.
Major Skills:
Minor Skills:
Shouts:
Perks: These are the perks that I have at level 51 (50 perks)
Novice-Master Restoration
Recovery 2/2
Necromage
Regeneration
Novice/Expert Alteration
Mage Armor 3/3
Stability
Enchanter 5/5
Insightful Enchanter
Corpus Enchanter
Extra Effect
Alchemist 5/5
Physician
Benefactor
Poisoner
Concentrated Poison
Green Thumb
Armsman 5/5
Haggling 5/5
Allure
Merchant
Investor
Fence
Master Trader
Equipment:
Head: Mara’s Diadem (any circlet)
Fortify Restoration/Fortify Alteration
Body: Mara’s Body (monk robes)
Fortify Restoration/Fortify Alteration
Gloves: Mara’s Fingers (any non-armor cloves)
Fortify Magicka/Fortify One Handed
Feet: Mara’s Toes (any non-armor boots)
Resist Fire/Resist Frost
Amulet: Mara’s Heart
Resist Magic/Fortify Restoration
Ring: Mara’s Blood
Fortify Magicka Regeneration/Fortify Alteration
Daggers: The Priestess has a few different daggers for different enemies.
Vs Undead: Mara’s Righteousness (Ebony Dagger)
Turn Undead/Fire Damage
Vs Mages: Mara’s Vigilance (Glass Dagger)
Absorb Magicka/Damage Magicka
Vs Everyone else: Mara’s Piousness (Daedric Dagger)
Absorb Magicka/Absorb Health
For crowd-control: Mara’s Focus (Elven Dagger)
Paralyze/Banish
Spells:
Healing, Fast Healing, Close Wounds
Healing Hands, Heal Other
Grand Healing
Turn Lesser Undead, Turn Undead, Turn Greater Undead
Repel Lesser Undead, Repel Undead
Circle of Protection
Sun Fire, Vampire’s Bane
Stendarr’s Aura
Bane of the Undead
Guardian Circle
Oakflesh, Stoneflesh, Ironflesh, Ebonyflesh
Paralyze
In Combat: The Priestess of Mara hides behind her follower. She provides healing spells to keep her companion from dying. She starts the battle by casting an armor spell and immediately equipping a heal other spell in her left hand and a self heal in her right hand. She also checks how many enemies she’s facing and if needed uses either Unrelenting Force, Ice Form, or Mara’s Focus to take away any number advantage. Then she keeps her and her companions health from falling too far. If the Priestess herself is not in immediate danger, she will use one of her daggers in her right hand and a heal other spell in her left hand. If she is by herself, she uses a poisoned Dawnbreaker in her right hand and a spell in her left.
Roleplaying: The Priestess of Mara is a righteous character who uses her companions to fight her enemies. She only accepts quests that follow her benevolent nature. She doesn’t do anything that would be considered amoral and she prays at a shrine of Mara every chance she gets. I chose to purchase Honeyside in Riften because it is so close to the Chapel of Mara. She also does not consort with the Daedra with the exception of Meridia because they both despise the undead.
Recommended Quests:
Save it and bring it back after the Purge…cause this has potential to be great….. but with The Purge coming up there may not be enough time to get the necessary likes to save it
+1 from me though!
Save it and bring it back after the Purge…cause this has potential to be great….. but with The Purge coming up there may not be enough time to get the necessary likes to save it
+1 from me though!
This has my like, and I will like it again if you need to put it back up after the purge. Well thought out, and an interesting RP. It might not get the likes because most don't like to play pacifist builds, but that doesn't mean it's not a good idea!
This has my like, and I will like it again if you need to put it back up after the purge. Well thought out, and an interesting RP. It might not get the likes because most don't like to play pacifist builds, but that doesn't mean it's not a good idea!
I really like this build. In fact, though I have been lurking around the site checking things out the last week or so since I found it, I joined up to make sure I could put a like on here. It sounds interesting and might even be something I give a try at some point.
I really like this build. In fact, though I have been lurking around the site checking things out the last week or so since I found it, I joined up to make sure I could put a like on here. It sounds interesting and might even be something I give a try at some point.
You can do the Waking Nightmare quest up in Dawnstar as well. Not only do you get an chance to get rid off an daedric artifact but you also can get a Priest of Mara as a follower as well.
You can do the Waking Nightmare quest up in Dawnstar as well. Not only do you get an chance to get rid off an daedric artifact but you also can get a Priest of Mara as a follower as well.