Skyrim Character Building » Discussions


Character Build: The Sorcerer

Tags: #Character Build Elementalist  #Character Build Sorcerer  #Character Build Enchanter  #Rank:Legendary 
  • March 27, 2015

    Nemesis lacks delicious synergized elemental weaponry, which is what drew me to Mason's builds in the first place.

    I've started a clothed wizard inspired by this build on xbox already!  I've tweaked the build to be low-magicka and heavily reliant on cost reduction items and magicka regeneration.  Conjuration was swapped out for Illusion, and Destruction was taken much further to allow for dual-casting and rune combat.  I will be using silver greatswords often, much like the Seraphim concept.  If anything interesting happens as a result of differing skillset, I'll be sure to post my thoughts.

  • Member
    March 27, 2015

    Are we talking about the same build? I'm pretty sure Mason's Nemesis uses an enchanted fire sword synergized with intense flames. Though in my playthrough I find myself mostly using daggers because they are faster.

  • March 28, 2015

    I'm talking about the synergy between Augmented Flames and Augmented Shock that makes the Sorcerer's trademark weapon possible.  Sure it's cool that you can augment, say, a fear or absorb health.  But when you have two or more elements on a single weapon, it more than doubles the effect of both.

  • April 3, 2015

    Had a great playthrough with your Heretic. Going to try this build now thanks again for your assisstance. R

  • Member
    May 9, 2015
    Hey so if i were to do the dark sorcerer path and take the atronach stone and perk, would it affect soul cairn summons?
  • May 10, 2015

    Yeah the game treats them like atro's so they would have a chance of being absorbed...

    In my defense this is a pre-Dawnguard build so you have to read between the lines a bit. It's honestly a far better build without necromancy/spell absorption in my opinion...

  • May 10, 2015
    Although more spells are always nice, Dawnguard doesn't really add anything the Sorcerer needs, does it? I gotta agree though, Lord Stone is better for this build than absorbing Magicka! Although I may try wearing Miraak's stuff on my clothed Sorc on PC and capping absorb at 100.
  • Member
    August 26, 2015
    So I guess I'm playing all the Mason builds. (I did get the Monk in there real quick). I went Nord for this. Built in frost resist, the boots with flame and shock resist has me resisting 50% of all three at all times. Battle cry was handy early on, but I'm level 32ish and haven't used it in a while. I don't want anything running anyway. Got my sword, need the 2nd of each augment perks. Very close to both. I can't wait to get to destruction 60 so I can stop using it and go all out with the sword. I also bought a hearthfire house and am working on alchemy now. Greenhouse room is a huge help. Fun build, +1
  • Member
    August 27, 2015

    I am also fan of Mason’s builds and I save them all eons ago. His page is erratic and his builds appear and disappear sometimes.  When I’ve played Bronze Sentinel the build was not on his web page, it is back now.  I’ve just finished his Hold Guard and the build is gone even from the group search.  I could get to the Hold Guard only by going through Archives - Warriors. I save builds which I will play or I like.

    I enjoy to play Nords too, because of friendly dialog. The Sorcerer build opened my eyes to another way of dealing damage.  

  • Member
    August 27, 2015
    Seriously. I was done with this game until I found this site, where everyone figured out what the skills effected, the math behind it, and how to maximize it. For me playing this game went from "now I'll be a thief with a Khajit" to mastering alchemy, drinking an alteration potion and slowing time, drinking a weakness to frost potion and using blizzard. You guys figured out how to do such epic things with this game and extended the replay value in a big way, even for more casual gamers like myself