The character building page is probably the most popular page on the Skyrimblog. In fact, many of us have found the blog because we were searching the internet for a specific build.This is true for good reason. Most of the builds are amazingly creative and fit a unique role.
One aspect that determines the completeness of a build is the racial suggestion. Usually, the builder puts one or more options for a race that fits the build, either for racial abilities or for pure role playing purposes. Many of the comments that follow the build are often questions about the racial choice.
Here's my question to you: have you ever created a build (personally, not necessarily on the blog) and chose a race that DOES NOT quite fit? Skyrim gives us the unique ability to break the role and create something purely unique. I did this once. I created an Orc Nightblade specifically because it didn't cleanly fit the role. It took me longer to level certain skills, but I found it really fun.
Have you ever broken the mold like this? If so, explain what you did, why you did it, and how it went for you.
I break the mold quite often, probably at least half of my characters do not fit the 'norm'. I do it to experience the role-play. One of my favorites was my orsimer mage (backstory), he really dislikes performing manual labor, wears the finest clothes, speaks - er...welll, he thinks its eloquently, etc. Other notables: Altmer warrior (no magic), and an very honest (never committed any crimes), generous (left money in homes), non-stealth melee warrior Khajiit.
Oh, and for the record, playing the orsimer mage was/is fun - great roleplay.
Eh. I'm not sure they'd always see it as a gift. They never talk about it. To anyone. It seems like they're highly embarrassed about the whole thing. Like when you walk into a conversation you wish you had never heard, but...as we all know...what has been heard cannot be unheard.
It's not like they get to go all badass and kill only their foes. They kill everything including each other when it's all said and done. The Wild Hunt is a blight upon their record, for each one creates a new horror in the world, and don't you just feel so proud to make something as horrific as a centaur with spines, tentacles, and a maw in its stomach? I didn't think so.
Anyway, it was a typical Bosmeri kind of tale, where the elf outsmarts the foe. In this case, they outsmarted Y'ffre by eavesdropping on the secrets of the earth bones so they didn't have to keep a stable form. Y'ffre could have left them as is, but that shifting nature must have been very dangerous and I wonder how close the race came to extinction just from destroying itself. So, in order to prevent this, the Green Pact was made such that, so long as the Bosmer protecting Y'ffre's Nirn-bound realm, he would prevent them from destroying themselves by turning into horrible beasts.