I found this browsing the internet and thought I would share it with all of you. So what do you think of his top ten? Agree? Disagree? Add? Subtract? Let us know =D
I more or less agree with the ten.
11. Physics. Should be simple to implement - it's just math, computers are perfect for it. But it seems as if everytime I shoot a wounded sabre cat (or any creature) with my bow the cat goes sailing 100 meters, they should just fall down (or if moving forward, such as in a charge, allow their momentum to carry them forward a bit)... and don't get me started on gravity.
There's some good points there. but I think the argument would have been stronger if he'd stuck to about six, rather than stretching it to 10.
For example, I've never really even noticed the lack of a pause button on cut scenes. It seems a finicky point to make to be honest.
Quick Time Events and Minigames...meh, its not so much of a problem in games I've played
The one about making us waste time - well, collectibles are only ever for those who want 100% completion or to collect every achievement. I don't have a problem with them putting those in for the minority who can be bothered to do them.
Not sure why Skyrim got picked out for bad enemy AI. I can think of plenty of games where enemies have equally non-existent common sense when put under fire.
The rest all seem pretty fair criticisms
The pause button in cutscenes, the quick time events don't really bother me too, I find that collectibles actually make me replay a game more times because I want them. Talking down on people in commercials? That's not even part of the game itself. He's just ranting, but not really making that good points to me.