Skyrim Character Building » Discussions


Character Building Events

  • April 7, 2014

    Here in the Character Building Group we periodically hold a special event where builds are created around a specific theme. These specialised builds are stored here in their very own archive. Event builds use their own ranking system, separate from the regular character builds, which can be seen below.

    Event Bloodworks (0-9 likes)

    Event Recognized (10-24 likes)

    Event Exemplar (25-39 likes)

    Event Mythic (40-64 likes)

    Event Legendary (65+ likes)

    To learn more about the ranking system, click here. For more details on each event click on its image below or if you want to see each event's builds, click on the corresponding link.

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    For Resurrection the goal was to create a character build for legendary figures found in previous Elder Scrolls games or lore.

    The group did amazingly well and the fruits of their labours can be found by clicking the link below.

    Resurrection Builds

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    For Factions the goal was to create characters that were part of non-joinable factions in Skyrim and past Elder Scrolls games/lore.

    Like before, the group did great with this!  To view the contents this Event inspired, click on the link below!

    Factions Builds

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    The goal of Classes revolved around and was about recreating past archetypes from previous games to bring into Skyrim.

    Considering the challenge they had, that goal was achieved. You can see these gems by clicking on the link below.

    Classes Builds

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    The goal of Celestials was to create builds that reflected their chosen Standing Stone's abilities. For example, a build that used the Ritual Stone should utilize necromancy.

    As always, the group did a wonderful job. The results can be seen by clicking on the link below.

    Celestials Builds

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    For Crossworlds participants created builds based off of characters from other fantasy universes, or even real life, but were not allowed to make any direct references to their inspiration.

    The resulting builds are both interesting and creative, so click on the link below to check them out!

    Crossworlds Builds

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    Compared to the other events we've done, Reviews was quite different in that it entailed reviewing builds (as the name implies) rather than creating them.

    This event created some interesting discussions about the reviewed builds, so click on the link below to read about it!

    Reviews Discussions

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    The goal of Evolution was to take basic character archetypes (warrior, thief, etc.) and "evolve" them through the use of glitches, mods, and exploits.

    Like always, this event produced a crop of excellent builds. Click on the link below to see the results.

    Evolution Builds

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    The concept behind Deities was to simply make builds that revolved around a particular god or pantheon.

    To the surprise of no one, the event saw several great builds. Click on the link below to see them.

    Deities Builds

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    For Teams, participants were allowed to make whatever they wanted to make, but had to do so with at least one other person.

    While this event produced relatively few builds, all of them are worth a read. Click on the link below to check them out.

    Teams Builds

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    After the success of the first Crossworlds the community voted to have be an annual event. This was the second time we ran it.

    Like before, it was a success. You can see the resulting builds by clicking on the link below.

    Crossworlds 2 Builds

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    For Artifacts participants had the option of either making a build revolving around an artifact found in Skyrim or recreating an artifact from another Elder Scrolls game.

    Like many before it, the event was quite successful. You can see the resulting builds by clicking on the link below.

    Artifacts Builds

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  • April 8, 2014

    Maybe have only factions from a specific time period or only factions that have disbanded

  • Leader
    April 8, 2014
    Feel free to ask if a poll is required :)
  • Member
    April 8, 2014
    Should we pick a theme only you will like, Bryn?
  • Member
    April 8, 2014
    I dig the whole open faction idea but I also like the idea of constricting it to only one faction...
  • April 8, 2014
    Yes, it will be better than the faction one :P
  • Member
    April 8, 2014

    I more and more like a tag-based builds idea. Event: Pilgrims

  • Member
    April 8, 2014

    It does spark creativity, but to you it is too large which I get. Too many choices is sometimes the wrong choice.

  • April 8, 2014
    Hey, if you like it and want to do it, go for it... I'll just be trying my damnedest to make it so I can win also and have this idea revoked :P
  • Member
    April 8, 2014

    I dig this. I just read about the classes idea. That would be cool for the more underused classes and some classes that are open to interpretation.